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24. You may not vote on this poll
  • 2 8.33%
  • 8 33.33%
  • 9 37.50%
  • 5 20.83%

Thread: SOTM #252 Voting

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  1. #1 SOTM #252 Voting 
    Vytautas The Great


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    gogo
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  2. #2  
    Artcase Developer

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    Because the last work has already been shown in previous sotm, my vote is on work number 2.
    Goodluck

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  3. #3  
    Safe The Panda's

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    i like jax in lol so i chose number 2
    "Not evertyhing that counts can be counted
    and not everything that's counted truly counts."




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  4. #4  
    Registered Gangster

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    #3 all day for me, goodluck to all though, all great entries.
    Gang
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  6. #5  
    Verified Human

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    3 , mtarik gotta WIN THIS
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    Quote Originally Posted by TJR50 View Post
    Because as the Wise Old Man near Lumbridge Once said , "No Picx No Clickx"
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  8. #6  
    žecurity Ⱥnalyst
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    I like the contrast in the third
    Join the Zenyte discord below to keep up with the development, and grow with our community! Nearly 400 members!
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  10. #7  
    Registered Member
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    Third got my vote.
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  12. #8  
    shit im high af

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    1) I like the abstract style of this, but all in all I just couldn't understand the composition, and that pulled it down for me.
    2) What brought this piece down for me a lot was the background. Maybe darkening that background and bringing some more focus to your character would've helped this piece. My eyes kept on moving to the awfully bright background, though.
    3) Composition is nice, contrast is nice.. I just feel like more could've been done to your original. If you had more time to work on this before you decided to enter, I think you could've pulled out something much better, but time was against you on this. :P
    4) Just because I knew it wasn't fresh haha. I've always thought this piece was a little unfinished. Cool stuff though.

    Gotta go with 2. :P
    Looking for long-term position.
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  14. #9  
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    Quote Originally Posted by Chance View Post
    1) I like the abstract style of this, but all in all I just couldn't understand the composition, and that pulled it down for me.
    2) What brought this piece down for me a lot was the background. Maybe darkening that background and bringing some more focus to your character would've helped this piece. My eyes kept on moving to the awfully bright background, though.
    3) Composition is nice, contrast is nice.. I just feel like more could've been done to your original. If you had more time to work on this before you decided to enter, I think you could've pulled out something much better, but time was against you on this. :P
    4) Just because I knew it wasn't fresh haha. I've always thought this piece was a little unfinished. Cool stuff though.

    Gotta go with 2. :P
    Yeah I totally understand what you mean, time was against me but after I entered I went back and made a few adjustments although I didn't touch the background I removed the grey stroke because I felt that it made the work look messy and at the time I did not realize because I was focused on getting it out as soon as possible since it was way past the deadline. Although I removed the grey stroke I replaced it with a transparent stroke (not really a stroke but looked much better then what I had before)

    Showcase of improvement, I understand it's too late to change :P but I just want to showcase what I mean
    Spoiler for showcase:
    the background is just to show you more clearly
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  15. #10  
    aaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaa

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    #1

    2 3 and 4 are meh


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