Thread: Are Rsps's dying?

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  1. #31  
    nbness2#5894

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    Id say yes, rsps are... dying at least when compared to Soulsplit having 2k players days.
    After pim shut down SS, id say RSPS as a whole took a big hit. Really quality server with really quality content for the most part, as well as a really good owner.
    They had their own headquarters for fucks sake, they were more professional than any other rsps ive seen.

    Another big contributing factor is the release of Oldschool RS and other games.
    A lot of people switched from RS3 to RSPS because they wanted to play what theyve been playing, not move to a whole new game that just happens to look similar to runescape.
    And fortnite... dear god the fortnite.

    Compared to around a year after SS got shut down, I'd say we have plateaued. There's nothing much new actually coming out of the project thread phase, and theres not many people willing to help and provide good resources for modern RSPS, we are stuck with a lot of stuff thats still in the past.
    I'm trying to do my part by releasing snips and info on whats going on in the snips if i've got time, but I've got work and school to take care of as well.
    A lot of newbies are still stuck running PI matrix and whatever the OSRS PI is these days lmao, and they arent producing good quality stuff.
    That of course could be a problem with their programming skills and habits, but its also a lack of updated resources related to RSPS on this forum
    And rune-server, i'd say, is the forum that is the best for looking to start up an RSPS because of all the older resources.

    I think it's a problem with the community.
    On the programming side, i've tried to work with a lot of people on RSPS projects because I want to get experience working with a team using some sort of version control.
    They were either immature and didn't focus much on the project, were extremely toxic (in terms of communication, as in racist and excessive swearing and flaming out people), had unrealistic timelines, didn't expect the amount of work that came with producing quality content, or realized they didn't know as much about programming as they thought they did and couldn't contribute as much as theydve hoped (which is fine, I usually help people out when this happens).

    As with ingame, people are extremely toxic and keyboard warrior whenever someone does something that even slightly inconveniences them.
    Take staking for an example, I'd go stake a hefty sum and walk after I won, and I'd get spammed in yell and PM what a fucking pussy retard I am because I walked.
    Or pking, I'd get a lucky spec and either get flamed for using an op weapon or get ragged (ragging is a really annoying problem that makes the game miserable for more than it makes fun) because I dicked them down and their fragile ego couldnt handle it.
    Or I'll be PVMing at a spot and someone comes along and flames me saying they were there there first, but in reality once they tp their "spot", if you can even call it that, is forfeit.

    I don't think the problems related to toxicity will be solved, people will be cunts and they wont really change no matter how hard you try to change them.
    I do think the problems related to modern resources and more up to date help can be solved.
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  2. #32  
    Registered Member deji's Avatar
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    Quote Originally Posted by Bennie View Post
    How dare you put delusion before beastpk, mine's been up for 4+ years! xD

    As long as Runescape remains alive, RSPS wont die. And if Runescape dies, it'll just mean RSPS will be getting a lot more new players. Pretty simple.
    BeastPk gives me memories of me crying.

    ^ Honestly it does, 2-3 years ago I used to absolutely bang out that game. I lost all my bank, had dreams and cried for 4 hours straight.

    This is actually a true story lmao, BPK is a good serverrr but I think it needs changing up! I could transform that source if I wanted to.
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  3. #33  
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    Many servers are not as popular anymore. I think it's due to that people are not as interested in RSPS overall anymore. One of my favourite things about RSPS is I can learn player killing quickly, since it is really hard to train maxed combat on real RS. I think player killing is not even popular on OSRS in W318 as it was years ago. There also may be other reasons, because there are some good private servers out there. Maybe in future there will be more OSRS servers, becsuse 317s are getting old in my opinion. I hope to see future for these servers now.




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  4. #34  
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    Quote Originally Posted by Nbness2 View Post
    Id say yes, rsps are... dying at least when compared to Soulsplit having 2k players days.
    After pim shut down SS, id say RSPS as a whole took a big hit. Really quality server with really quality content for the most part, as well as a really good owner.
    They had their own headquarters for fucks sake, they were more professional than any other rsps ive seen.
    This must be nostalgia speaking for you but I wouldn't say soulsplit had quality content since a ton of the features that they had looked like they were done really poorly.
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  5. #35  
    nbness2#5894

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    Quote Originally Posted by bracket View Post
    This must be nostalgia speaking for you but I wouldn't say soulsplit had quality content since a ton of the features that they had looked like they were done really poorly.
    Of course there's some nostalgia there, I played the fuck out of soulsplit.
    But I can without a doubt say Soulsplit was the best of its time period. By todays standards, yes quite poor. But for it's time? Top dog in nearly all aspects. There's a reason it was sitting nice at 1.5 to 2.5k players online at nearly any given moment compared to the maybe 200 to 400 players of the next most popular server.
    They were organized, they had multiple worlds (EU world, US world, total level world, spawn world), they were the first to do multiple xp rates with benefits and they did it quite well. Before soulsplit, the highest quality server was... Near reality lmao. hurts to say, but thats pretty close to the truth.
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  7. #36  
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    The basis of it in my opinion does come down to the community. As stated by others, many of us grew up playing RuneScape and watched it develop throughout the years until it reached a point we did not like and made the transfer to RSPS's. There's countless routes to then go from at this point (People quit RSPS's, People return to OSRS etc) but most of us have experienced every type of server available to watch it shut down not long after. Motivation to keep regrinding the same goals hundreds of times slowly diminishes over time; especially when those you became friends with on those servers are lost or leave as well.

    The majority of servers currently on the market offer the same content or are the same leeches of sources. Its the classic Ruse, Matrix or Custom items we've seen countless times before. Whilst some are trying to be innovative and create their own content, the majority are replicating what RuneScape has to offer with the likes of Deadman, newly released content (Raids, Bosses etc) and some to a good state. But its the same as the rest.

    Most people who grew up with RuneScape now have jobs, families, are completing higher forms of education. Its limited time to play and we only play for the nostalgia. The current generation are going to prioritise games that their friends are playing and what's popular in the media (Fortnite, PUBG, Console releases etc). As much as some of us would like to see RSPS's return to how active they used to be, I can't see it happening anytime soon.


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  8. #37  
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    it isn't dying at all check out those big server alora, atlas, roatpkz, dawntained, spawnpk, osscape, elkoy, ospvp, indova soon zenyte all those server has 200+ players , alora daily 600 all time elkoy 300+ i don't see the rsps scene dying only growing tbh.
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  9. #38  
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    The scene is underground low outlets
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  10. #39  
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    We are all dying.

    Btw, All Rsps are using a non agressive way to advertise. If RuneScape was Spammed, I'm sure that much more players would join Rsps.
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  11. #40  
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    Not dying, just not growing. There's still 5+ thousand people playing every day (estimate), but it's not growing like it used to. Hardcore scapers now play OSRS, because OSRS is taking the new mentality of games which is the "listen to community and just do what they say". OSRS of course, is able to do this on a much larger and faster scale than any private server, therefor servers are constantly left in the dust / chasing OSRS content, or they choose the custom route.
    In conclusion my opinion is that RSPS is neither growing nor dying. I think, however, it would take something like OSRS fucking up majorly just as they did in 2008(?) for RSPS to grow again.
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