Alright in an rsps would you prefer a realistic skilling zone, like on eterna or Miscellania? kind of like battle scape or would people prefer a skilling areas for each place, like fishing and cooking at fihsing guild, wc and fm at cathy, etc...
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Alright in an rsps would you prefer a realistic skilling zone, like on eterna or Miscellania? kind of like battle scape or would people prefer a skilling areas for each place, like fishing and cooking at fihsing guild, wc and fm at cathy, etc...
Why not make separate areas for Skilling but, unique ones. Fishing @ Entrana, Woodcutting @ Miscellania, etc.
Miscellania: http://static1.wikia.nocookie.net/__...250px-Misc.png
^ Has Woodcutting zone
Entrana: http://static1.wikia.nocookie.net/__...andEntrana.png
^ Fishing Zone
thats kind of what i was thinking, to use both, and have herblore, fishing, and cooking, and possibly glass crafting, if i decide to add it, which i prob won't;
however Misc. is able to have fishing, woodcutting, firemaking, fletching which makes Misc. a much more reliable area to skill on.
But im trying to think of a unique area for mining; smithing i was thinking of using fremmy area to do it, but i could just add an anvil next to the entrana smithing area,
know any other unqiue areas that could be used
just let people skill anywhere
bump
Why make a certain zone for skilling? Why not just make various teleports for various places. For example, Seers for woodcutting, LRC for mining, Catherby for fishing, etc. Why make it designated to one area? Looks kind of sloppy like that.
Andrew come on, easily the best skilling area is Allstar's version :thiefmn:
Skilling place where you can skill out everything is too mainstream, overrated and sucks. Make it like RS, people can cut world wide, fish, firemaking, etc...
Make it to where every fishing spot works, you can cut any tree, all the anvils work etc. people should be able to skill anywhere anytime they want imo.