Thread: Do you like mathematics?

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  1. #11  
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    Quote Originally Posted by Kris View Post
    The very first "formula" part of it is just random bs. Just divide 1 by the number to get the chance; 1/5k = 0.0002.
    The ^1 is amount of kills, therefore it simplifies to 1/5000.
    Doing the same thing but to the power of 5000 (for 5000 kills, rather than 1) gets you 63.2% chance, as explained below.
    It's not wrong just a bad example
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    Quote Originally Posted by Tesla View Post
    The ^1 is amount of kills, therefore it simplifies to 1/5000.
    Doing the same thing but to the power of 5000 (for 5000 kills, rather than 1) gets you 63.2% chance, as explained below.
    It's not wrong just a bad example
    Ye I'm just saying that all this bullshit here:
    https://puu.sh/BecRN/a4d86f9c7d.png
    can simply be replaced with 1/5000. If this was school(at least in Estonia, where I live), you'd be told that answer^ is wrong or invalid due to the way it was achieved :L
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    Quote Originally Posted by Kris View Post
    Ye I'm just saying that all this bullshit here:
    https://puu.sh/BecRN/a4d86f9c7d.png
    can simply be replaced with 1/5000. If this was school(at least in Estonia, where I live), you'd be told that answer^ is wrong or invalid due to the way it was achieved :L
    It is neither wrong nor invalid. Stop being so arrogant you sausage.

    With that formula you can conveniently calculate the probability of receiving the drop given a certain amount of kills.

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    Where x is the number of kills.

    Quote Originally Posted by Kris View Post
    Additionally, the b2b visage part is also wrong, as the chance to receive back to back visages is actually 1/250k, not 1 in 25m. The multiplication of *100(percentage) was not done there, however it was done above.
    Wrong again, the two events are independent so you multiply the fractions which gives you 1/25_000_000. That's not a percentage so you don't need to multiply by 100
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    quite shocking that the page doesnt actually explain gambler's fallacy at all, why players then come to believe 1/512 they'll get a drop every 512 kills
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    Quote Originally Posted by Spooky View Post
    quite shocking that the page doesnt actually explain gambler's fallacy at all, why players then come to believe 1/512 they'll get a drop every 512 kills
    lol try explaining it to luke
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    Quote Originally Posted by thim slug View Post
    lol try explaining it to luke
    cut em throats
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    Quote Originally Posted by thim slug View Post
    It is neither wrong nor invalid. Stop being so arrogant you sausage.

    With that formula you can conveniently calculate the probability of receiving the drop given a certain amount of kills.

    Attached image

    Where x is the number of kills.



    Wrong again, the two events are independent so you multiply the fractions which gives you 1/25_000_000. That's not a percentage so you don't need to multiply by 100
    Right. My bad on the second one, you're right on that, confused it with percentages. My point on the first one was simply that it could be simplified which is why I brought it up even, but yes, the second part of it does require the first formula to calculate; which I guess you're right on as well. My bad I supposed as I just quickly skimmed through the image >.>
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    Quote Originally Posted by Kris View Post
    Right. My bad on the second one, you're right on that, confused it with percentages. My point on the first one was simply that it could be simplified which is why I brought it up even, but yes, the second part of it does require the first formula to calculate; which I guess you're right on as well. My bad I supposed as I just quickly skimmed through the image >.>
    But the purpose is to calculate the probability for some number of kills, of course when x = 1 it's the same as the drop rate for 1 kill lol...
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    maths compared to chemistry, yes but I find Physics more interesting. Although I suck at physics, and am better at maths, lol.
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