Thread: Mistex - The Crusaders Revamped

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  1. #11  
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    Quote Originally Posted by OogleBoogle View Post
    Looks pretty neat, this built in Unity?

    Goodluck with this man
    Yes this is!

    OT:
    I have done plenty of updates since the last post, I will post a list below

    Code:
    - Lot of map design work
    - Spent about 4-5 hours on items, setting stats on them, their required levels, and making sure all hover descriptions matched.
    - Added like 20-30% of the smithing recipes in
    - Raw chicken is now able to be picked up.
    - Range is now in process, and bow and arrow is working, you can shoot from a good distance with the bow.
    - Added drop items to more items, and actual armour so we can see how that loads on the floor.
    - Added a method to block users from decompiling our source code. You can only decompile the client code.
    - Backed up every UI as a prefab, so we can have backups incase any rollbacks.
    - Completely changed the way that hitpoints bar looks.
    - The punch & kick ability has been implemented in the game.
    - Fixed navmesh issue wish npcs falling in ground
    - Range arrows will now drop variant of arrows, depending which one is worn. (Not just a base arrow)
    - Made the water have a less fake blue tint added on to it, made it a deep dark sea blue.
    - Tweaked settings in the terrain & lighting to combinate a super clean colored terrain.
    - Added clouds you see them on the floor &  a sunflare.
    - No longer should lag bits while running near other players in-game.
    - Magic spells now have a projectile graphic to them along with an animation.
    - Raised the height on certain areas in the home area, to have some flat land and even spaces.
    - Fixed collider for the stove, so it's easier to click
    - Portal to access rock monster/crabs.
    - Player will start with a basic horse mount for faster movement
    - Bucket on well will no longer throw an error, and will remove bucket from inventory.
    - Fixed the navmesh for the new map build.
    Be sure to check out our new website to Mistex

    Also updated with some new pictures
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  2. #12  
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    looking great
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  3. #13  
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    Quote Originally Posted by rebecca View Post
    looking great
    Thank you posting an update today.
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  4. #14  
    Member Mistex - The Crusaders Revamped Market Banned

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    Quote Originally Posted by .css View Post
    Looks forward to more progress; would've loved to a see a unreal engine 5 mmorpg ngl
    Obvs doesn't contribute to the thread at all but there is a high budget mmorpg originally built in 4 but migrated to 5. (incase you cared at all)

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  5. #15  
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    Quote Originally Posted by joshismyname View Post
    Thank you posting an update today.
    Have you seen KiraTV's video on your project yet?
    Attached image
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  6. #16  
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    Attached image
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  7. #17  
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    Looking great man. Definitely love to see people puttin in quality work. Envious of your dedication
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  8. #18  
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    What networking solution are you using for this.
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  9. #19  
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    Quote Originally Posted by Nighel View Post
    What networking solution are you using for this.
    He's using this:https://assetstore.unity.com/package.../ummorpg-51212

    It's not bad networking, as its constantly being updated, CCU increasing over time with their own networking library, which can be found here: https://github.com/vis2k/Mirror
    Attached image
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  10. #20  
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    Quote Originally Posted by Natalynn View Post
    He's using this:https://assetstore.unity.com/package.../ummorpg-51212

    It's not bad networking, as its constantly being updated, CCU increasing over time with their own networking library, which can be found here: https://github.com/vis2k/Mirror
    Yea so mirror, makes sense.
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