Thread: [Official] Console Botting Discussions.

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  1. #1 [Official] Console Botting Discussions. 
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    Hello, i've just recently switched from a PS4 to an XBox One S, and I've noticed a method to stream your XBox One display onto a Windows 10 pc. (provided by the XBox application on windows 10).
    you can also connect an xbox controller to said PC and control an xbox currently streaming to it. (or just simply leave the controller connected to the XBox)

    So, with this being said... What is preventing players from creating color bots to automate controls, or even aim at something accurately. (aimbot)
    this is very possible i feel like, but i haven't tried my self, i'm curious about ColorFinding based obstacles, legal obstacles, others thoughts and attitudes towards this are.
    let me know what you guys think.
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    Might have the potential to brick your xbox, i don't really game much anymore so i can't say for certain but since its both via microsoft products they may have safeguards against it, no clue though.
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    Thank you for the reply,
    im sorry if you misunderstood, but it would be impossible to brick your console with this method, you simply stream the xbox to your computer (microsoft provides an app on windows 8/10 to do this) and then control your xbox from the computer, now that you can do this, you can simply use something like simba or the robot class in java and create a bot that will for example find a bitmap of colors for various zombie heads and automatically aim/shoot them, so all the work will be done on the computer not the console itself, also jagex has spent quite a bit trying to protect against color bots, i don't see there being any quick fix against it but microsoft is more tech savy and has more money, maybe just some redflag features thats it. BUT TBH IDK EITHER.

    Note: the hardest part would probably be programmatically using the xbox controller. (because it doesn't just bind keys/mouse to its buttons/sticks and still uses the same controls scheme as your xbox) but i haven't tried that either.

    Note2: i can imagine instant bans though, based on if you click one colored pixel too many times (a human would have like a 1/10^100 chance of doing something like that), but that would all still rely on the scripters skill set and how realistic their bots are and this still kinda fits under a redflag type of feature though.
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    I do not see why this wouldn't be possible. Is the Xbox->PC stream lossy? If it is (badly), colour-based recognition might be difficult. Stream latency might mean you are always a few frames behind which can complicate recognition output. You could probably hook XInput somewhere to simulate the controller input to the Xbox app though. No idea if there's any safeguards that could brick your console; which is possible but convoluted and unlikely.
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    Quote Originally Posted by rareware View Post
    I do not see why this wouldn't be possible. Is the Xbox->PC stream lossy? If it is (badly), colour-based recognition might be difficult. Stream latency might mean you are always a few frames behind which can complicate recognition output. You could probably hook XInput somewhere to simulate the controller input to the Xbox app though. No idea if there's any safeguards that could brick your console; which is possible but convoluted and unlikely.


    AH yes, good point... networking issues along with streaming would definitely have a delay in the frame rate, which would be bad if you were trying to constantly read colors, and maybe but im not so sure on how controls are handled yet, it seems like the Xbox app has a setting before you start streaming to pick what to use for controls... (but only the option for a controller pops up, maybe it can recognize custom controllers and you program those accordingly i have no idea.)


    PS: An easy fix for the lossy stream requires getting a computer/adapter that can handle HDMI input. (most, if not all laptops are for HDMI output sadly), but yeah instead of streaming using a wireless connection you can simply stream it over via HDMI.
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    bump
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