I just installed C4D but when I try to run it everything works smoothly and all the interfaces load. But right when I try to click on something, it crashes. I checked the error logs and got this. Anybody have any idea why this is happening or how I can fix it?
I would really appreciate any information.
Code:
CINEMA_4D_Crash_Report_WINDOWS
{
ComputerInfo
{
OS_Type = WINDOWS 64 BIT
OS_Version = Windows 7, 64 Bit, Home Premium Edition Service Pack 1 (build 7601)
Number_of_processors = 1
Processor_Type = GenuineIntel, stepping 10, model 7, instruction family 6
Processor_Name = Intel(R) Celeron(R) CPU 900 @ 2.20GHz
Processor_Speed = 2200 MHz
Processor_Features = FPU, MMX, SSE, RDTSC, CMPXCHG8B, CMOV, VME, DE, PSE, MSR, PAE, MCE, APIC, SEP, MTRR, PGE, MCA, PAT, PSE36, FXSR, SSE2, CLFLUSH, DS, SS, TM, SSE3, SSSE3, CMPXCHG16B,
Graphics_card = Vendor: Intel, renderer: Mobile Intel(R) 4 Series Express Chipset Family, version: 2.1.0 - Build 8.15.10.2086 (8.15.10.2086)
Loaded_Plugins = addons alembic allplan ArchiCADExchange bitmapfilter bp2lw bp2max bp2maya bp2xsi browser characteranim cameramapper collada14 collada15 compositing dwg dwgobjects fbx expressiontag graphviewcore modeling motioncam netrender newman objects onlinehelp onlineupdater OpenEXR python relaxuv sculpt sculptbrushes shader sla spacemouse texturemanager updatemerge xtensions advancedrender cineman sky archigrass walkthrough dynamics2 iges OkinoComClient hair ca2 clothilde mocca motiongraphics sketch thinkingparticles tpoperators
}
ApplicationInfo
{
CINEMA_4D_Version: 15.008
CINEMA_4D_BuildID: RC79244
Memory(Global): 0
Memory(GlobalPeak): 0
Memory(Total): 0
Memory(Current): 0
Memory(LowMemCnt): 0
DebugMode: Off
}
Opened Scenes
{
Active Scene: 000000000922F720 "Untitled 1"
}
Exception
{
ExceptionNumber = 0xC0000005
ExceptionText = "ACCESS_VIOLATION"
Address = 0x00000001800BDAE3
Thread = 18248
Last_Error = 0x00000006
}
Call_Stacks
{
Call_Stack_Thread_18248
{
ig4icd64.dll: 00000001800BDAE3
ig4icd64.dll: 00000001800A0030
ig4icd64.dll: 00000001800C3A07
ig4icd64.dll: 00000001800C447C
CINEMA 4D 64 Bit.exe: 000000013FEE979D
CINEMA 4D 64 Bit.exe: 000000013FEF9024
CINEMA 4D 64 Bit.exe: 000000013FEE1343
CINEMA 4D 64 Bit.exe: 000000013F727780
modeling.cdl64: 000007FEE5FB2112
CINEMA 4D 64 Bit.exe: 000000013FBC5889
CINEMA 4D 64 Bit.exe: 000000013F73E539
CINEMA 4D 64 Bit.exe: 000000013FFE7382
CINEMA 4D 64 Bit.exe: 000000013F8712DD
CINEMA 4D 64 Bit.exe: 000000013F86F4DA
CINEMA 4D 64 Bit.exe: 000000013F8623B0
CINEMA 4D 64 Bit.exe: 0000000140614E29
CINEMA 4D 64 Bit.exe: 00000001406E1F03
CINEMA 4D 64 Bit.exe: 00000001406E5C65
CINEMA 4D 64 Bit.exe: 0000000140793727
CINEMA 4D 64 Bit.exe: 00000001407937E0
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000090
RBX = 0x0000000000000000
RCX = 0x0000000014AAE6B0
RDX = 0x0000000000000030
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000CAFFC80
R08 = 0x0000000014AAE620
R09 = 0x000000000B056CE0
R10 = 0x0000000014AAE650
R11 = 0x0000000014AAE680
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00010202
CS = 0x0033
SS = 0x002B
DS = 0x002B
ES = 0x002B
FS = 0x0053
GS = 0x002B
ContextFlags = 0x0010001f
MxCsr = 0x00001fa2
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001FA20000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x0000000000000000000000003F000000
MMX 3 = 0x0000000000000000000000003F800000
MMX 4 = 0x00000000000000000000000080000000
MMX 5 = 0x00000000000000000000000080000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x000000018069A7B80000000000000000
Vector register 1 = 0x0000000000000000000000000CAFB940
Vector register 2 = 0x000000000DA7CF10000000000B0ACC80
Vector register 3 = 0x00000000000000000000000180B71B10
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000010000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x000000018069C11E0000000000000000
Vector register 19 = 0x0000000017FFE8050000000000000000
Vector register 20 = 0x0000000000000000000000000B056CE0
Vector register 21 = 0x000000018069B0E3000000000B1E24F0
Vector register 22 = 0x0000000000000000000000000B140C10
Vector register 23 = 0x0000000180699F31000000000B056CE0
Vector register 24 = 0x0000000000000000000000000B056CE0
Vector register 25 = 0x0000000017FFE8050000000000000008
Vector Control = 0x000000000B056CE0
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_15356
{
ntdll.dll: 000000007755F4AA ZwWaitForKeyedEvent
ntdll.dll: 00000000775D09F4 RtlSleepConditionVariableCS
kernel32.dll: 000000007743B638 SleepConditionVariableCS
CINEMA 4D 64 Bit.exe: 00000001406D322D
CINEMA 4D 64 Bit.exe: 00000001406E86D1
CINEMA 4D 64 Bit.exe: 0000000140614906
CINEMA 4D 64 Bit.exe: 000000013F88D5CB
CINEMA 4D 64 Bit.exe: 000000013F86DAAB
CINEMA 4D 64 Bit.exe: 00000001401D4234
CINEMA 4D 64 Bit.exe: 00000001401E00D3
CINEMA 4D 64 Bit.exe: 00000001400D81B1
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140127556
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 0000000140134DC5
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 0000000140134DC5
CINEMA 4D 64 Bit.exe: 0000000140133D82
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 0000000140134DC5
CINEMA 4D 64 Bit.exe: 000000014016A154
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 0000000140134DC5
CINEMA 4D 64 Bit.exe: 0000000140171075
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 0000000140129C3B
CINEMA 4D 64 Bit.exe: 00000001401A11F8
CINEMA 4D 64 Bit.exe: 000000014016B16D
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401256CD
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401256CD
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401256CD
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401256CD
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401256CD
CINEMA 4D 64 Bit.exe: 000000014009CDCC
CINEMA 4D 64 Bit.exe: 000000014009AF54
CINEMA 4D 64 Bit.exe: 000000014009977F
CINEMA 4D 64 Bit.exe: 0000000140125EAB
CINEMA 4D 64 Bit.exe: 00000001401AFA32
CINEMA 4D 64 Bit.exe: 00000001401AF56D
CINEMA 4D 64 Bit.exe: 00000001401B8C2C
CINEMA 4D 64 Bit.exe: 00000001401BD2D9
CINEMA 4D 64 Bit.exe: 00000001401F8599
CINEMA 4D 64 Bit.exe: 000000014065B3B1
USER32.dll: 0000000077309BD1 TranslateMessageEx
USER32.dll: 0000000077303BFC CallWindowProcW
USER32.dll: 0000000077303B78 CallWindowProcW
OPENGL32.dll: 000007FEE9B3948E glDebugEntry
USER32.dll: 0000000077308971 GetWindowDC
USER32.dll: 00000000773072CB SetWindowTextW
USER32.dll: 0000000077306829 IsDialogMessageW
ntdll.dll: 000000007755DAE5 KiUserCallbackDispatcher
USER32.dll: 0000000077306E5A BeginPaint
USER32.dll: 0000000077306E6C BeginPaint
CINEMA 4D 64 Bit.exe: 00000001406657A7
CINEMA 4D 64 Bit.exe: 000000014067FAAF
USER32.dll: 0000000077309BD1 TranslateMessageEx
USER32.dll: 00000000773098DA TranslateMessage
CINEMA 4D 64 Bit.exe: 0000000140663B7C
CINEMA 4D 64 Bit.exe: 0000000140661C16
CINEMA 4D 64 Bit.exe: 00000001407935AC
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name = C:\Program Files\MAXON\CINEMA 4D R15\template.c4d
Arg|GeLoadBitmap|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\bmp\c4dapp.tif
Arg|GeLoadBitmap|Frame = -1
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name = C:\Program Files\MAXON\CINEMA 4D R15\resource\gui.cob
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000001340740
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000001DFE50
R08 = 0x0000000000000029
R09 = 0x0000000000000056
R10 = 0x00000000000001FE
R11 = 0x00000000001D1E00
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_19084
{
ntdll.dll: 000000007755F4BA NtWaitForWorkViaWorkerFactory
ntdll.dll: 000000007752F6CB RtlValidateHeap
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000000007656E0DA
RBX = 0x0000000000000000
RCX = 0x00000000002ACBF0
RDX = 0x000000007752F480
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x00000000025AFE20
R08 = 0x00000000002ACBF0
R09 = 0x000000007752F480
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000206
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_18964
{
ntdll.dll: 000000007755E16A ZwWaitForMultipleObjects
ntdll.dll: 000000007752A8F7 TpIsTimerSet
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000001
RBX = 0x0000000000000000
RCX = 0x00000000002AE630
RDX = 0x0000000000000002
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000246FB60
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000293
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000293
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_17648
{
ntdll.dll: 000000007755F4BA NtWaitForWorkViaWorkerFactory
ntdll.dll: 000000007752F6CB RtlValidateHeap
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000200000029E360
RBX = 0x0000000000000000
RCX = 0x000100000029E2A0
RDX = 0x000000000029E2A0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000002DFF7E0
R08 = 0x0000000002DFF6C0
R09 = 0x00000000002ABC70
R10 = 0x0000000002DFF528
R11 = 0xFFFF000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_18704
{
ntdll.dll: 000000007755F4BA NtWaitForWorkViaWorkerFactory
ntdll.dll: 000000007752F6CB RtlValidateHeap
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000004D5F850
R08 = 0x0000000000000000
R09 = 0x000007FEFE142E90
R10 = 0x0000000000000020
R11 = 0x00000000037AB280
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000202
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_12780
{
ntdll.dll: 000000007755DEFA ZwDelayExecution
KERNELBASE.dll: 000007FEFD5F1203 SleepEx
CINEMA 4D 64 Bit.exe: 00000001406661C1
CINEMA 4D 64 Bit.exe: 0000000140614E29
CINEMA 4D 64 Bit.exe: 00000001406E1F03
CINEMA 4D 64 Bit.exe: 00000001406E5C65
CINEMA 4D 64 Bit.exe: 0000000140793727
CINEMA 4D 64 Bit.exe: 00000001407937E0
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000044
RBX = 0x0000000000000000
RCX = 0x000000007755DEFA
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000513F850
R08 = 0x000000000513E508
R09 = 0x000000000513E5D0
R10 = 0x000000007755DEFA
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_18960
{
ntdll.dll: 000000007755E16A ZwWaitForMultipleObjects
KERNELBASE.dll: 000007FEFD5F1430 GetCurrentProcess
kernel32.dll: 0000000077411733 WaitForMultipleObjectsEx
USER32.dll: 0000000077308F7D GetScrollBarInfo
USER32.dll: 00000000773062B2 MsgWaitForMultipleObjectsEx
USER32.dll: 00000000773062E0 MsgWaitForMultipleObjects
gdiplus.dll: 000007FEFB882DAC GdipPlayTSClientRecord
gdiplus.dll: 000007FEFB882C10 GdipPlayTSClientRecord
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000007FEFB81BAE8
RBX = 0x0000000000000000
RCX = 0xAB18CB4D083E0000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x0000000004E7F9F0
R08 = 0x0000000000000001
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000004E7F3A0
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_13740
{
ntdll.dll: 000000007755DC1A ZwReadFile
KERNELBASE.dll: 000007FEFD5F1A7A ReadFile
kernel32.dll: 00000000774009F9 ReadFile
CINEMA 4D 64 Bit.exe: 000000014079D5C9
CINEMA 4D 64 Bit.exe: 000000014078F662
CINEMA 4D 64 Bit.exe: 000000014078F78E
CINEMA 4D 64 Bit.exe: 000000014078F70C
CINEMA 4D 64 Bit.exe: 000000013FEC4ED9
CINEMA 4D 64 Bit.exe: 000000013FEC5293
browser.cdl64: 000007FEE87F5419
browser.cdl64: 000007FEE87FFAB9
browser.cdl64: 000007FEE87EF7BF
browser.cdl64: 000007FEE881B252
browser.cdl64: 000007FEE8820CB0
CINEMA 4D 64 Bit.exe: 0000000140614E29
CINEMA 4D 64 Bit.exe: 00000001406E1F03
CINEMA 4D 64 Bit.exe: 00000001406E5C65
CINEMA 4D 64 Bit.exe: 0000000140793727
CINEMA 4D 64 Bit.exe: 00000001407937E0
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x0000000000000000
RDX = 0x0000000000000000
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000A39FD60
R08 = 0x000000000A39ED18
R09 = 0x000000000A39EE38
R10 = 0x0000000000000000
R11 = 0x0000000000000246
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_18772
{
ntdll.dll: 000000007755DBFA NtWaitForSingleObject
mswsock.dll: 000007FEFCA63D28
mswsock.dll: 000007FEFCA71057 WSPStartup
WS2_32.dll: 000007FEFE0D4EFC select
WS2_32.dll: 000007FEFE0D4E7D select
CINEMA 4D 64 Bit.exe: 0000000140604148
onlineupdater.cdl64: 000007FEE51644E4
onlineupdater.cdl64: 000007FEE5158AC5
CINEMA 4D 64 Bit.exe: 0000000140614E29
CINEMA 4D 64 Bit.exe: 00000001406E2083
CINEMA 4D 64 Bit.exe: 00000001406E5C65
CINEMA 4D 64 Bit.exe: 0000000140793727
CINEMA 4D 64 Bit.exe: 00000001407937E0
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x000007FEFE0D17C0
RBX = 0x0000000000000000
RCX = 0x00000000000002C8
RDX = 0x000000000C65E53C
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000C65FC60
R08 = 0x000000000C65E59C
R09 = 0x000000000C65E208
R10 = 0x0000000000000001
R11 = 0x000000000C65E120
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001fa0
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001FA00000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
Call_Stack_Thread_12532
{
ntdll.dll: 000000007755DC4A NtRemoveIoCompletion
mswsock.dll: 000007FEFCA65941
kernel32.dll: 00000000774059CD BaseThreadInitThunk
ntdll.dll: 000000007753B981 RtlUserThreadStart
Variables
{
ThreadName =
Arg|DocumentOLE|Name =
Arg|GeLoadBitmap|Name =
Arg|GeLoadBitmap|Frame = 0
Arg|GeSaveBitmap|Name =
Arg|LoadDocument|Name =
Arg|LoadDocument|Flags = 0
Arg|RenderDocument|Name =
Arg|RenderDocument|Flags = 0
Arg|CoffeeFile|Name =
Arg|CoffeeLine|Line = 0
}
Registers
{
RAX = 0x0000000000000000
RBX = 0x0000000000000000
RCX = 0x000007FEFCA6D130
RDX = 0x000000000496E0D0
RSI = 0x0000000000000000
RDI = 0x0000000000000000
RBP = 0x0000000000000000
RSP = 0x000000000C82FDB0
R08 = 0x0000000000000000
R09 = 0x0000000000000000
R10 = 0x0000000000000000
R11 = 0x0000000000000000
R12 = 0x0000000000000000
R13 = 0x0000000000000000
R14 = 0x0000000000000000
R15 = 0x0000000000000000
RIP = 0x000000007753B981
EFlags = 0x00000246
CS = 0x0033
SS = 0x002B
DS = 0x0000
ES = 0x0000
FS = 0x0000
GS = 0x0000
ContextFlags = 0x0010000b
MxCsr = 0x00001f80
Dr0 = 0x0000000000000000
Dr1 = 0x0000000000000000
Dr2 = 0x0000000000000000
Dr3 = 0x0000000000000000
Dr6 = 0x0000000000000000
Dr7 = 0x0000000000000000
MMX Header[0] = 0x0000000000000000000000000000027F
MMX Header[1] = 0x0000FFFF00001F800000000000000000
MMX Legacy[0] = 0x00000000000000000000000000000000
MMX Legacy[1] = 0x00000000000000000000000000000000
MMX Legacy[2] = 0x00000000000000000000000000000000
MMX Legacy[3] = 0x00000000000000000000000000000000
MMX Legacy[4] = 0x00000000000000000000000000000000
MMX Legacy[5] = 0x00000000000000000000000000000000
MMX Legacy[6] = 0x00000000000000000000000000000000
MMX Legacy[7] = 0x00000000000000000000000000000000
MMX 0 = 0x00000000000000000000000000000000
MMX 1 = 0x00000000000000000000000000000000
MMX 2 = 0x00000000000000000000000000000000
MMX 3 = 0x00000000000000000000000000000000
MMX 4 = 0x00000000000000000000000000000000
MMX 5 = 0x00000000000000000000000000000000
MMX 6 = 0x00000000000000000000000000000000
MMX 7 = 0x00000000000000000000000000000000
MMX 8 = 0x00000000000000000000000000000000
MMX 9 = 0x00000000000000000000000000000000
MMX 10 = 0x00000000000000000000000000000000
MMX 11 = 0x00000000000000000000000000000000
MMX 12 = 0x00000000000000000000000000000000
MMX 13 = 0x00000000000000000000000000000000
MMX 14 = 0x00000000000000000000000000000000
MMX 15 = 0x00000000000000000000000000000000
Vector register 0 = 0x00000000000000000000000000000000
Vector register 1 = 0x00000000000000000000000000000000
Vector register 2 = 0x00000000000000000000000000000000
Vector register 3 = 0x00000000000000000000000000000000
Vector register 4 = 0x00000000000000000000000000000000
Vector register 5 = 0x00000000000000000000000000000000
Vector register 6 = 0x00000000000000000000000000000000
Vector register 7 = 0x00000000000000000000000000000000
Vector register 8 = 0x00000000000000000000000000000000
Vector register 9 = 0x00000000000000000000000000000000
Vector register 10 = 0x00000000000000000000000000000000
Vector register 11 = 0x00000000000000000000000000000000
Vector register 12 = 0x00000000000000000000000000000000
Vector register 13 = 0x00000000000000000000000000000000
Vector register 14 = 0x00000000000000000000000000000000
Vector register 15 = 0x00000000000000000000000000000000
Vector register 16 = 0x00000000000000000000000000000000
Vector register 17 = 0x00000000000000000000000000000000
Vector register 18 = 0x00000000000000000000000000000000
Vector register 19 = 0x00000000000000000000000000000000
Vector register 20 = 0x00000000000000000000000000000000
Vector register 21 = 0x00000000000000000000000000000000
Vector register 22 = 0x00000000000000000000000000000000
Vector register 23 = 0x00000000000000000000000000000000
Vector register 24 = 0x00000000000000000000000000000000
Vector register 25 = 0x00000000000000000000000000000000
Vector Control = 0x0000000000000000
Debug Control = 0x0000000000000000
Last Branch to RIP = 0x0000000000000000
Last Branch from RIP = 0x0000000000000000
Last Exception to RIP = 0x0000000000000000
Last Exception from RIP = 0x0000000000000000
}
}
}
Loaded_Modules
{
ModuleName = CINEMA 4D 64 Bit.exe
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\CINEMA 4D 64 Bit.exe
Process_ID = 0x00003A6C
BaseAddress = 0x000000013F660000
BaseSize = 41578496
Build = RC79244
}
ModuleName = ntdll.dll
{
Executable = C:\windows\SYSTEM32\ntdll.dll
Process_ID = 0x00003A6C
BaseAddress = 0x0000000077510000
BaseSize = 1740800
}
ModuleName = kernel32.dll
{
Executable = C:\windows\system32\kernel32.dll
Process_ID = 0x00003A6C
BaseAddress = 0x00000000773F0000
BaseSize = 1175552
}
ModuleName = KERNELBASE.dll
{
Executable = C:\windows\system32\KERNELBASE.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFD5F0000
BaseSize = 442368
}
ModuleName = RPCRT4.dll
{
Executable = C:\windows\system32\RPCRT4.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFE120000
BaseSize = 1232896
}
ModuleName = WINMM.dll
{
Executable = C:\windows\system32\WINMM.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFAB30000
BaseSize = 241664
}
ModuleName = msvcrt.dll
{
Executable = C:\windows\system32\msvcrt.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFF420000
BaseSize = 651264
}
ModuleName = USER32.dll
{
Executable = C:\windows\system32\USER32.dll
Process_ID = 0x00003A6C
BaseAddress = 0x00000000772F0000
BaseSize = 1024000
}
ModuleName = GDI32.dll
{
Executable = C:\windows\system32\GDI32.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFF3B0000
BaseSize = 421888
}
ModuleName = LPK.dll
{
Executable = C:\windows\system32\LPK.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFD730000
BaseSize = 57344
}
ModuleName = USP10.dll
{
Executable = C:\windows\system32\USP10.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFDA50000
BaseSize = 823296
}
ModuleName = MSVFW32.dll
{
Executable = C:\windows\system32\MSVFW32.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEF6EC0000
BaseSize = 167936
}
ModuleName = ADVAPI32.dll
{
Executable = C:\windows\system32\ADVAPI32.dll
Process_ID = 0x00003A6C
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ModuleName = hair.cdl64
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Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\hair\hair.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE34C0000
BaseSize = 3194880
Build = RC79244
}
ModuleName = ca2.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\ca2\ca2.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE33B0000
BaseSize = 1081344
Build = RC79244
}
ModuleName = clothilde.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\clothilde\clothilde.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE3310000
BaseSize = 614400
Build = RC79244
}
ModuleName = mocca.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mocca\mocca\mocca.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE3260000
BaseSize = 671744
Build = RC79244
}
ModuleName = motiongraphics.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\mograph\motiongraphics.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE2F60000
BaseSize = 3096576
Build = RC79244
}
ModuleName = sketch.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\sketch\sketch.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE2DC0000
BaseSize = 1691648
Build = RC79244
}
ModuleName = thinkingparticles.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\Thinking Particles\thinkingparticles.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE2CD0000
BaseSize = 937984
Build = RC79244
}
ModuleName = tpoperators.cdl64
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\modules\Thinking Particles\tpoperators\tpoperators.cdl64
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE2BB0000
BaseSize = 1179648
Build = RC79244
}
ModuleName = OpenEXRlibx64.dll
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\openexr\OpenEXRlibx64.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEE2AD0000
BaseSize = 892928
Build = EX77992
}
ModuleName = MSVCP100.dll
{
Executable = C:\windows\system32\MSVCP100.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000000006CFA0000
BaseSize = 622592
}
ModuleName = _ctypes.pyd
{
Executable = C:\Program Files\MAXON\CINEMA 4D R15\resource\modules\python\res\Python.win64.framework\DLLs\_ctypes.pyd
Process_ID = 0x00003A6C
BaseAddress = 0x000000001D1A0000
BaseSize = 126976
}
ModuleName = mdnsNSP.dll
{
Executable = C:\Program Files\Bonjour\mdnsNSP.dll
Process_ID = 0x00003A6C
BaseAddress = 0x0000000072D30000
BaseSize = 155648
}
ModuleName = DNSAPI.dll
{
Executable = C:\windows\system32\DNSAPI.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFC8E0000
BaseSize = 372736
}
ModuleName = fwpuclnt.dll
{
Executable = C:\windows\System32\fwpuclnt.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFA2F0000
BaseSize = 339968
}
ModuleName = rasadhlp.dll
{
Executable = C:\windows\system32\rasadhlp.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEF7A10000
BaseSize = 32768
}
ModuleName = wship6.dll
{
Executable = C:\windows\System32\wship6.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEFCA50000
BaseSize = 28672
}
ModuleName = dbghelp.dll
{
Executable = C:\windows\system32\dbghelp.dll
Process_ID = 0x00003A6C
BaseAddress = 0x000007FEF5C50000
BaseSize = 1200128
}
}
}
- - - Updated - - -
Thanks for the help guys...
Fixed it, it was a problem with my GFX card not working w/ open gl. To fix I just unmounted my card the put it back on after it loaded