Thread: Displee's model editor

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  1. #21  
    ᗪ乇尺乇乙乙乇ᗪ

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    bump for the best tool

    Spoiler for Model Services:
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  2. #22  
    Open For Services

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    Aaron.#0429
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    Looks amazing mate.
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  3. #23  
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    Tutus Frutus#0001
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    Looks great, price insanely high but somewhere understandable.
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  4. #24  
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    Bumping because needs more sales on this
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  5. #25  
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    herp derp bumpy bump
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  6. #26  
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    My man slee let's go
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  7. #27  
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    Displee#5183
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    Version 2.1

    Updates
    - Security update, you now have to authorize each time with your Discord account.
    - RS3 support (although not yet for texture editing).
    - Color picker for HSB/HSL colors (so you can use those colors in your item/npc/object defs recolors array).
    - Move models up, down, right and left.
    - Set all priorities to 10 to fix priority issue's in 317.
    - Import models from MQO.
    - Meta files will now all be stored in "user.home/.rscedit/model_editor".

    Bug fixes
    - Can't remember.

    Note: when you're trying to convert a model to MQO and then import it, you will lose data because the RS3 model format is different. Example:

    Original RS3 model:


    Exported to MQO and imported in the editor:


    RS3 model rendering renders textures in a awesome way which makes the overall model look very smooth when textures are used all over the place. I recommend every >500 to implement this in their clients because this is a big game improvement.
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