Thread: Displee's model editor

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  1. #21  
    ᗪ乇尺乇乙乙乇ᗪ

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    bump for the best tool

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  2. #22  
    Open For Services

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    Looks amazing mate.
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  3. #23  
    Nalore - Coming soon...

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    Looks great, price insanely high but somewhere understandable.

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  4. #24  
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    Bumping because needs more sales on this
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  5. #25  
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    herp derp bumpy bump
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  6. #26  
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    My man slee let's go
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  7. #27  
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    Version 2.1

    Updates
    - Security update, you now have to authorize each time with your Discord account.
    - RS3 support (although not yet for texture editing).
    - Color picker for HSB/HSL colors (so you can use those colors in your item/npc/object defs recolors array).
    - Move models up, down, right and left.
    - Set all priorities to 10 to fix priority issue's in 317.
    - Import models from MQO.
    - Meta files will now all be stored in "user.home/.rscedit/model_editor".

    Bug fixes
    - Can't remember.

    Note: when you're trying to convert a model to MQO and then import it, you will lose data because the RS3 model format is different. Example:

    Original RS3 model:


    Exported to MQO and imported in the editor:


    RS3 model rendering renders textures in a awesome way which makes the overall model look very smooth when textures are used all over the place. I recommend every >500 to implement this in their clients because this is a big game improvement.
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  8. #28  
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    Quote Originally Posted by Admiral Slee View Post
    Version 2.1

    Updates
    - Security update, you now have to authorize each time with your Discord account.
    - RS3 support (although not yet for texture editing).
    - Color picker for HSB/HSL colors (so you can use those colors in your item/npc/object defs recolors array).
    - Move models up, down, right and left.
    - Set all priorities to 10 to fix priority issue's in 317.
    - Import models from MQO.
    - Meta files will now all be stored in "user.home/.rscedit/model_editor".

    Bug fixes
    - Can't remember.

    Note: when you're trying to convert a model to MQO and then import it, you will lose data because the RS3 model format is different. Example:

    Original RS3 model:


    Exported to MQO and imported in the editor:


    RS3 model rendering renders textures in a awesome way which makes the overall model look very smooth when textures are used all over the place. I recommend every >500 to implement this in their clients because this is a big game improvement.
    It seriously is a big difference, it looks amazing with the textures and meh without it.

    "I recommend every >500 to implement this in their clients"

    Given how the client modification difficulty is higher than the server modification difficulty it could perhaps be an idea to make a guide on it (given that you have decoded all model definitions for osrs, rs3 and 530+, it would be far easier for you to do, than any other person)

    Anyways, regardless, Great job (especially "Security update, you now have to authorize each time with your Discord account" and "Import models from MQO")
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  9. #29  
    LIMITLESS.PS Mr Scott x D's Avatar
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    Quote Originally Posted by Admiral Slee View Post
    Version 2.1

    Updates
    - Security update, you now have to authorize each time.
    Huge fan of your tools. Previously purchased the interface editor. Looking to do the same with this one. Just a heads up,, why don't you add a front end security to your tools such as netseal then obfuscate the jar? I used to use multiple things such as netseal for my C++ and C# tools.
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  10. #30  
    Registered Member AsentrixYT's Avatar
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    Quote Originally Posted by Mr Scott x D View Post
    Huge fan of your tools. Previously purchased the interface editor. Looking to do the same with this one. Just a heads up,, why don't you add a front end security to your tools such as netseal then obfuscate the jar? I used to use multiple things such as netseal for my C++ and C# tools.
    Netseal, nice joke

    OT: 750.00$ USD for a modelling tool seems pretty outrageous, why is it so expensive?
    Does it also suck your dick?
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