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By [Only registered and activated users can see links. Click Here To Register...]
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I am creating maps using a tool that I made. The maps are compatible with any client up to revision #718. All you have to do is to pack them to your cache's map archive.
Each map region is 64x64 tiles.
The maps are high quality and detailed. All the Floors have decors, roofs work perfectly, clipping works perfectly, minimap icons supported, bridge-tile and roofs supported. The maps look like they belong in-game.
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$20+ if you already have blueprints.
$40+ if I design it.
Price varies depending on complexity.
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You can load the map files easily using these methods [Only registered and activated users can see links. Click Here To Register...]
which are already in most clients, you just have to call repackCacheIndex(4);
Or if you can't figure it out I can help using Team Viewer.
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ANY Client #194 to #718 (Maps format stayed the same).
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[Only registered and activated users can see links. Click Here To Register...] me your Skype contact.
New zombie maps
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Procedural terrainn generation: (Generated randomly using a seed - biomes supported)
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[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
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