Thread: Putting my tools on sale [instant delivery]

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  1. #1 Putting my tools on sale [instant delivery] 
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    Note: all tools will be closed-src.
    Note2: releasing & re-selling is not allowed, obviously.

    If the tools are not working properly, try updating ur java.

    Interface grabber: $20
    474 data: [Only registered and activated users can see links. ] see which interfaces should be compatible: [Only registered and activated users can see links. ]
    ^If theres issues with the interfaces listed, I'll look into them... fixes will be free, if I manage to fix the issues in the first place. (will only look into issues that are also happening on the client I provided)

    Preview how easy it is to add new interfaces:


    Comes with:
    - a setup/instructions, takes only a minute or two to complete. (The guide is for the client provided, but very easy to follow on any client)
    - Mige's Enhanced V1.5 (with 474 data and the server) You can also get it here, if the links still work: [Only registered and activated users can see links. ]

    Note: Hardcoded interfaces may cause issues if u are not using high enough ids on them.
    Note: Works only if u havent added any custom opcodes to ur interface.dat (type 8, tooltips from #377 are supported)

    Drop editor: $10 [Only registered and activated users can see links. ]
    377 data: [Only registered and activated users can see links. ]
    667 data: [Only registered and activated users can see links. ]
    ^can do for some other revisions (if ppl request), but 667 is the highest I will go.
    Note: you get methods to read the generated drop file, but building the drop system that uses that info is up to you.

    IF the Drop editor doesnt seem to launch, try launching it with this: (save as run.bat for example)
    Code:
    java -Xmx1024m -jar 667_Drop_editor.jar
    pause
    2D Map Editor: [Only registered and activated users can see links. ] (the files created with the editor can be used with atleast 317-742 revisions, as long as u know how to pack/extract the maps to whatever cache revision u are using)

    $20: (317-667)
    377 data: [Only registered and activated users can see links. ]
    474 data: [Only registered and activated users can see links. ]
    530 data: [Only registered and activated users can see links. ]
    614 data: [Only registered and activated users can see links. ]
    667 data: [Only registered and activated users can see links. ]

    $40: (667+ / OSRS)
    742 data: [Only registered and activated users can see links. ] More media: [Only registered and activated users can see links. ]
    108 OSRS data: [Only registered and activated users can see links. ]
    143 OSRS data: [Only registered and activated users can see links. ]

    ^can do for some other revisions (if ppl request) (pls make sure what revision data u are using first, as using with other revision data as the tool is designed for can cause problems with some maps)
    - if ur wondering.. it only edits object maps.
    - includes some sort of guide about using it, but if ur having trouble feel free to contact me.

    Note: buying for one version does not give rights to other versions..

    2D Map Editor V3 $60: (Updates from V2: 3D previewing)
    377 data: [Only registered and activated users can see links. ]
    ^possible data revisions I could do: 474, 530, 667, 108 OSRS, (614? not sure if I have the data)
    PS. Also read the notes from V2 (above) before you buy.

    2D Map Editor V4.1 $100:
    154 OSRS data: [Only registered and activated users can see links. ]

    Update patch to V4, V4.1 introduces: blueprints + swapping objects from selected area to something else. (like changing all iron rocks to mithril for example)


    Updates from V3:
    - Ability to create maps to completely new areas.
    - Toggle for copying all height lvls at once.
    - Some sort of floor editing (not 100% full tile editor, but c+p from different place + overlay/underlay id swapping, like: water -> lava for example)

    NOTE: (if you happen to got ideas how to fix any issues I'll gladly fix those)
    - The 3D viewer isnt perfect and has some bugs.
    - For some reason it does not like to load some maps. (+especially noticeable when creating maps to completely new locations... sometimes it will work fine, sometimes the 3D viewer isnt able to load it up for whatever reason)
    - There might be some visual issues at first... move to another region and then come back and it should be fine.
    - No new sprites have been packed, so they wont showup correctly in the editor... but will be fine when u pack to ur own client (if u have packed the new sprites urself)

    317 Data Editor: $10
    [Only registered and activated users can see links. ]
    - Works with default 317 readValues only. [but if u have like 474 data on ur client, but using the default 317 readValues, this tool can be used to edit that 474 data]
    - Edit all the data in simple txt files, and then repack it into ur cache. (no more hardcoding custom items, npcs etc.)
    Spoiler for Example file:
    Code:
    Npc def unpacked, 0.txt:
    ********************
    Name: Hans
    Examine: Servant of the Duke of Lumbridge.
    Cb: 0
    Has actions: true
    Action 0: Talk-to
    Show on map: true
    Model Count: 8
    Model 0: 217
    Model 1: 246
    Model 2: 292
    Model 3: 162
    Model 4: 176
    Model 5: 254
    Model 6: 185
    Model 7: 320
    Dialog Model Count: 1
    Dialog Model 0: 55
    Colors: 6
    Original color 0: 8078
    Original color 1: 8741
    Original color 2: 43072
    Original color 3: 9104
    Original color 4: 54397
    Original color 5: 25238
    New color 0: 792
    New color 1: 1950
    New color 2: 4550
    New color 3: 792
    New color 4: 5301
    New color 5: 28
    Stand: 808
    Walk: 819
    Walk Back: 820
    Walk Left: 821
    Walk Right: 822
    aBoolean93: false


    IF the data editor doesnt seem to launch, try launching it with this: (save as run.bat for example)
    Code:
    java -Xmx512m -jar "317 Data Editor".jar
    pause
    Will add more if requested. (u can mainly expect some of these tools: [Only registered and activated users can see links. ] and [Only registered and activated users can see links. ])
    ^prices will be cheap compared to the old ones on those threads.

    PS. u can also put requests for stuff u have seen me do/have.
    ...
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  2. #2  
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    If you happen to be selling any 400+ cache tools shoot me a pm
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  3. #3  
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    is this a tool for the clients cache?
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  4. #4  
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    Quote Originally Posted by FryeGard View Post
    is this a tool for the clients cache?
    You'll have to extract the maps from the cache first... as this works directly with the map files.

    and after done editing, u'll have to repack the edited maps to ur cache.
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  5. #5  
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    Quote Originally Posted by mige5 View Post
    You'll have to extract the maps from the cache first... as this works directly with the map files.

    and after done editing, u'll have to repack the edited maps to ur cache.
    What price are you looking to get for it? And what exactly does it do, does it only spawn/remove objects? For wich mapdata is this?
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  6. #6  
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    Quote Originally Posted by FryeGard View Post
    What price are you looking to get for it? And what exactly does it do, does it only spawn/remove objects? For wich mapdata is this?
    which revision are u needing it for?

    - yes its only used for adding/removing objects (but that includes walls, and icons on minimap like bank)
    - u can also edit larger areas at once.. like deleting a house, or copy a house and paste it on some other map.
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  7. #7  
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    Quote Originally Posted by mige5 View Post
    which revision are u needing it for?

    - yes its only used for adding/removing objects (but that includes walls, and icons on minimap like bank)
    - u can also edit larger areas at once.. like deleting a house, or copy a house and paste it on some other map.
    I need it for the 317 revision
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  8. #8  
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    Quote Originally Posted by FryeGard View Post
    I need it for the 317 revision
    sure.. I'll try to put a link for it tomorrow. -will probably put the price ~ $20.
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    will your worldmap tool stop hardcoded removed objects from loading when you login and then dissapearing again?
    [Only registered and activated users can see links. ] [Only registered and activated users can see links. ]
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  10. #10  
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    Quote Originally Posted by jaxx View Post
    will your worldmap tool stop hardcoded removed objects from loading when you login and then dissapearing again?
    if ur talking about the 2d map editor hes asking (which I'll try to upload later today), the objects added/removed with it, will act like they would have been originally added by jagex. (so if u remove/add objects with this tool, u don't need to hardcode anything, and u wont have that kind of problem)
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