Thread: Advanced 637/639 Server & Client for SALE/RENT

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  1. #1 Advanced 637/639 Server & Client for SALE/RENT 
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    I have decided to discontinue this project after a long 6 months. AeroPK was inspired by Munity by Sixpack however a lot of the content was influenced by the players as well.
    AeroPK has been highly worked on and for the ease of the buyer I have created some variables which can be used to easily modify the name of the server, the owner/co-owner. The world state
    of the server can also easily be managed by changing a few booleans in one class. The reason why I have decided to sell my source is that I only created it because an irl friend thought it would be a good
    idea to start up a server for fun. At the time I didnt know about how far I could get and I even suprised myself at my ability to stick at a project for as long as I stuck with AeroPK So without further ado
    I present to you some of the written features of the source (I will provide visual evidence of the claimed features over teamviewer once commited to buying).

    I am currently only interested in selling ONE copy of the source, or renting* it out;

    Some features;

    Server
    - Bounty Hunter minigame (Target searching, loots e.t.c)
    - PvP World minigame (With pvp timer & correct safezones)
    - Sorceress garden minigame
    - Eco already set
    - A shit load of bug fixes to name a few: Shop/Die/Trade dupes, Account hack glitch, constant hitsplats upon dc, rollbacks (Implemented a rollback saving system), getting stuck after failed/ended interactions...
    - 100% Character design
    - Big combat updates like (Melee following corrected, Mage following corrected, Diagonal attacks corrected)
    - Can change the world state (PvP Worlds, Bh enabled/disabled to allow/disallow 2011 pking, changing spawn locations)
    - A tutorial island
    - Custom ranks/images for donators
    - Lots of bosses/PvM places
    - Summoning Pack yaks, Steel titan, Wolpertinger, Spirit terrorbird, War tortoise...... With working effects
    - Rest will be shown over teamviewer too long to list

    Client
    - Auto updating client software
    - Only admins have to use the developer console any other ranks have to use ::
    - Donator rank images
    - Custom in game titles
    - A lot of important classes in the client have been refactored by myself (for advanced developers)

    Spoiler for Update Log:


    [05.07.13]
    - Teleblock saving
    - Diagonal attacking corrected
    - Admins can now disable/enable setting the default spawn at mage bank
    - GMaul has been corrected
    - IPban command reworked
    - Clan chat colour now saves
    - Spellbook ordering now saves

    [01.07.13]
    - Added PvP Worlds and configured the source to work with them these worlds can be turned off by a single boolean
    - Huge client overhaul
    - When your membership is resetted, your rights should reset if you're not a mod/admin
    - NPC'S no longer get stuck after failed/ended actions
    - Player interaction no longer makes your character stuck after ending/failing actions
    - Frost dragons now give some slayer experience
    - You can no longer drink extremes/ovls/spec restores in PvP zones
    - Re-did PvP Timer

    [27.06.13]
    - Fixed the bug when if you died to a non-npc or wrath in the safe area you would lose items
    - Fixed a bug with interface stacking when teleporting/changing regions
    - Buffd void accuracy
    - Buffd special attack accuracies of some weapons
    - Added a vote point system
    - Added an improved trade limit system
    - Added a voting shop
    - Added ring of life and phoenix necklaces
    - Fixed the major bug of being able to hijack accounts from lobby bug
    - Added a system to enable/re-enable the lobby aswell as MYSQL connections from a command
    - Fixed the random special attack percentages
    - Fixed combat exp rates
    - You cannot multi logg with more than 1 account on the same IP
    - Death method reworked
    - Introduced lifetime bronze and silver members
    - Fixed a lot of bugs pertaining to the membership system
    - Updated the commands

    [09.06.13]
    - ItemDefinitions work
    - Tweaked PvP Timer
    - If you die in the wilderness you will end up in edgeville, however outside the wilderness you will end up in lumbridge
    - If you are frozen and your attacker is further than the autocast distance you will automatically become unfrozen
    - Added sorceress garden minigame
    - Modified the way the server thinks we are hosting on a VPS
    - Nomad Area has become a multi-zone
    - Updated Npc dropping system for most damage killer
    - Starter tutorial modified so if you skip you get 'half starter'
    - Added a general store
    - PvP Timer has been corrected for clan wars
    - Equipment dupe has been fixed
    - An 'afk' timer has been created to see if you are idle for more than 4 minutes then you automatically logout
    - BH target searching method updated
    - Temporarily removed trade limit (5 kills)
    - You get armour upon skipping the starter now
    - Fixed the weird npc attacking bug
    - Horvik now has been given a dialogoue to handle barrow item repairing
    - The skillcape dialogue has been re-done
    - CombatMovement distance
    - Introduced some F2P Items into the game
    - Added team capes into the game
    - Prayer system has been perfected
    - Accuracy of DH improved
    - Overload potion and Extreme potion's now correctly reset upon entering the wilderness
    - Added auto-member server sided platform
    - Increased slayer drops for abby demons
    - Pure command now gives you 60 attack instead
    - Added a ::tank command
    - Added ::med command
    - Fixed gen store bug
    - Nerf'd dds and dh
    - Added wildy warning interface when teleporting to different locations in the wilderness
    - Fixed DC bug for consta hit splats
    - Reduced the ep update time

    [07.06.13]
    - A display name system has been written and the server recognises any display names that are active,
    - Cannot write your password in public chat/pm's,
    - A lot of system messages have been re-done,
    - Bug with not being able to interact with invy after editing character is fixed,
    - Re-did ItemDefinition GUI to support damage soaking and correct certain stuff like item dropping,
    - A lot of items that should have been dropable are now dropable (if you still find some please report it),
    - Tweaked the item requirement level you need for items,
    - Added poisoning and modified death method to support this,
    - Added the revenant NPC definitions,
    - Modified some of the way some content was handled and placed them into handlers instead,
    - Fixed a bug with the poisoning handler (you couldn't attack nobody with no item) the handler has now been done properly,
    - Corrected the teleblock graphic and projectile,
    - If you are carrying a summoning pouch/scroll or have a familiar summoned in the wilderness your combat will change,
    - Tweaked the code for poisioning to check if the attacker is a player and the vitcim is a player,
    - All drops for ALL NPC'S have been reworked and re-done,
    - Modified login message
    - Added steel titan

    [23.05.13]
    - The Dark bow special attack has been reworked,
    - Some commands have been modified/added,
    - Nex can no longer attack you outside a radius of 15 from the center tile,
    - The correct banker has been added to the nex area,
    - Removed useless teleport commands, cele, wests, mb, multi to make use of tabs and spellbook teleports and edge lever.
    - The dark bow can now be used by everybody and not just members,
    - Added the mage arena (only magic attacks can be used there),
    - KBD has been added (only way to get there is by the ladder in the wilderness),
    - Nomad boss has been added with a specific drop,
    - Kalphite Queen has been added,
    - Metal dragons have been added,
    - The ancient staff now has the correct attack animation,
    - Can no longer rest and attack somebody,
    - Can only add people to your friends/ignores if they 'exist'.
    - Corp has been re-worked,
    - Added Spirit terrorbird summoning pouch,
    - Added war tortoise summoning pouch,
    - Added a tutorial for new players (must do if you want the starter/reward),
    - Changed the characters allowed when creating an account,
    - Duel arena forfeit has been given an option dialogue,
    - Added damage soaking,
    - Can now equip items on the equipment screen interface,
    - Added player titles,
    - Cant attack familiars in non-multi | cant use familiars to attack players in non-multi,
    - Changed the way backup's work,
    - Tweaked clan stuff,
    - Tweaked magic/teleport stuff,
    - Death NPC appears on death now in the wildy,
    - Re-did all admin commands,
    - Added revenant caves with the monsters,
    - Members now have a choice of using either developer console or ::,
    - Death method re-done,
    - Looting according to damage priority,
    - Re-worked npc drops,
    - Updated member icons,
    - You drop bones on death now,
    - You cant create a grave if you dont lose anything,
    - You will now be forced to edit your character design upon first login, you can re-edit with ::char,
    - Cant use certain usernames when creating new accounts.
    - New images loaded from cache
    - Interface changes client sided

    [23.04.13]
    - The delay between the hitmask of the DDS spec is now corrected
    - Wildy ditch jumping has been modified to stop the 'super jump'
    - The bug with the protect item prayer has been fixed
    - Security for client commands has been introduced
    - There is now server sided protection for the 'attack option' client hax
    - The PJ timer has been modified to match the delay of dark bows (this is like RS)
    - Added the bounty hunter minigame
    - The dragon scimitar special attack now correctly drops and opponents prayer for 10 seconds
    - Degradable items on death now break
    - A players profile will be saved on disconnecting as well as logging out normally
    - Tweaked server rules
    - Imbued rings have been introduced into the game with a slayer requirement from the slayer shop
    - You can now enchant helms at pickupstix
    - The requirements for void armour has been corrected
    - If you die inside the gamers grotto you will now spawn inside the grotto instead of the default location
    - When you exit a clanwars portal you will now end up at a random tile inside the grotto
    - Playerupdating has been tweaked
    - You can now sell strange tokens back to mandrith
    - If you PK Nex armours they will degrade into a weaker version of the original this can be used by normal players
    - Some Alch prices have been tweaked
    - Corrected the requirements for broken Nex armours
    - The clients developer log has been changed to red

    [17.04.13]
    - Updated the corporal beast cave
    - Added a manager for spirit shield creating along with dialogue through Summer blonde NPC
    - Spirit shield manager now supports multi-shield creating
    - The special attack containers for the Armadyl Godsword and Dragon dagger have been tweaked
    - Wolpertinger summoning is now supported
    - Added a summoning shop which handles with random charms as a currency
    - The yell command has been totally re-worked
    - The requirement to teleport to the corp area has been removed instead the requirement is now on entering the cave
    - Gamers grotto area has been inrtoduced
    - A huge dupe caused by a tradesession has been temporarily fixed
    - The duel arena decline glitch has been fixed
    - The teleport lever in edgeville teleports you to the correct location now
    - Nex has been tweaked
    - The 1 hit bug has been fixed
    - You can now longer attack somebody with the same IP/Hostmask as yourself
    - You can now longer gain PkP from someobody with the same IP/Hostmask as yourself
    - Tweaked the PkP multipliers for members
    - A membership system has been created
    - The lobby now supports the membership system
    - If you kick/ban somebody from your clan chat once everybody leaves the map will be cleared
    - Tweaked the dialogue for Pretzel bert
    - The client now supports member ranks displaying a correct symbol next to the players name

    [09.04.13]
    - The opcode that handles dropping items from your inventory has been tweaked
    - Itemdefinitions tweaked
    - Added some items into some shops
    - All primal weapons removed from the wilderness
    - CorporalBeast has been tweaked
    - Increased the XP reward when thieving from master farmers the new experience is set at 100
    - Sellall command modified
    - Added a slayer system
    - Misc server package organisation

    [06.04.13]
    - The barrage spell graphical errors have been corrected
    - Iron key drop rates has been reduced to 5%
    - Primal weaponry now has a value of 250,000,000 the armour has a value of 100,000,000
    - You cannot attack anybody in the wilderness with primal armour this excludes the weaponry
    - Tweaked some itemdefinitions
    - Sellall command has been modified to allow the selling of noted items also added a filter for unsellable items
    - Pickpocketing of master farmers now gives you the fixed price of 100,000 the NPC now also moves after stunning you
    - More dungeoneering NPC's have been spawned
    - Added some requirements for attacking some bosses at dungeoneering area
    - Drop rates of all NPC's in the dungeoneering area have been tweaked
    - The safe PvP area now contains a multi-zone
    - A server-supporter rank has been introduced into the game
    - Skillcapes have been introduced into the game along with their respective NPC's

    [03.04.13]
    - The pickpocketing of master farmers now gives a random reward between (0, 300,000)
    - A JVM uptime tracker has been added to monitor how long the JVM has been running for
    - Tweaked the ClanManager class
    - Tweaked player saving
    - Tweaked the backup manager
    - The requirements for fost dragons has been reduced to 35 dungeoneering
    - The value of frost bones has been increased to 273,000
    - The value of dragon bones has been increased to 100,000
    - The value of green d'hide has been increased to 50,000
    - Tokkul can now be bought in a ratio of 1:500,000 from mandrith

    [23.03.13]
    - Fixed the requirement to weilding a G-Maul
    - Tweaked some interfaces
    - More shops added
    - Tweaked some itemdefinitions
    - Tweaked the death method
    - Added a backup/rollback system to manage the server
    - Started on summoning

    [18.03.13]
    - Tweaked Staff of light further
    - If you were praying magic then the teleblock timer is reduced by half of the normal teleblock timer
    - Added a custom interface to replace the task list tab, this houses player and server information
    - Added some more shops
    - There is now a defence level requirement for piety and chivalry as well as when changing to certain spellbooks

    [12.03.13]
    - Corrected the Staff of light special with their correct timers
    - Added the TeleBlock spell
    - Added a flashing icon from removing something in a tradesession
    - Wilderness summoning level update
    - Cleaned up the source
    - Added a sellall command
    - Modified some shops
    - When casting a magic spell you will now request a faceto requirement

    [27.02.13]
    - Completely re-did the PlayerAreaTick class
    - Minor bug fixes
    - Organised source

    [26.02.13]
    - This was the date I decided to start documenting server development
    - This portion mainly consists of cleaning the source, repacking everything everything was re-organised useless classes/content were removed


    * I will also give the option to rent the source out, you wont have access to the source itself however I will perform any updates you ask me to by either you providing the code or I will do it for u. We can work this out
    by talking and coming to an agreement, the cost of rent will be monthly.

    Contact: Either PM or Leave me your skype.
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    Registered Member _jj_'s Avatar
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