Thread: poisoned orbs

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  1. #1 poisoned orbs 
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    10$ on teamviwer

    venom-poisoned hp orb fully working
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  2. #2  
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    Pm discord ill do it free when i have time
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  3. #3  
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    if someone can help now im still paying for this
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  4. #4  
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    What u need help with its not that hard.

    The hitpoints orb in the client:

    The "id" variable represents the sprite id.

    Code:
    private void loadHpOrb(int xOffset) {
    		final boolean isFixed = frameMode == ScreenMode.FIXED;
    		int fixedXOffset = isFixed ? 0 : 7;
    		Sprite bg = spriteCache.get(7);
    		int id = 0;
    		if (poisonType == 0)
    			id = 0;
    		if (poisonType == 1)
    			id = 177;
    		if (poisonType == 2)
    			id = 5;
    		Sprite fg = spriteCache.get(id);
    		bg.drawSprite(0 + xOffset + fixedXOffset, isFixed ? 36 : 41);
    		fg.drawSprite(27 + xOffset + fixedXOffset, isFixed ? 40 : 45);
    		int level = currentStats[3];
    		int max = maxStats[3];
    		double percent = level / (double) max;
    		spriteCache.get(14).height = (int) (26 * (1 - percent));
    		spriteCache.get(14).drawSprite(27 + xOffset + fixedXOffset, isFixed ? 40 : 45);
    		if (percent <= .25) {
    			spriteCache.get(9).drawSprite1(33 + xOffset + fixedXOffset, isFixed ? 47 : 52, 200 + (int) (50 * Math.sin(tick / 7.0)));
    		} else {
    			spriteCache.get(9).drawSprite(33 + xOffset + fixedXOffset, isFixed ? 47 : 52);
    		}
    		smallFont.drawCenteredText(getOrbTextColor((int) (percent * 100)), 15 + xOffset + fixedXOffset, "" + (Settings.DAMAGE_MULTIPLIER ? level * 10 : level), isFixed ? 62 : 67, true);
    	}
    The client packet, size is 2:

    Code:
    case 182:
    				try {
    					poisonType = incoming.readNegUByte();
    				} catch (Exception e) {
    					e.printStackTrace();
    				}
    				opcode = -1;
    				return true;
    Server, the actual packet:

    Code:
    package com.venenatis.net.packet.out;
    
    import com.venenatis.game.world.entity.mob.player.Player;
    import com.venenatis.net.codec.ByteModification;
    import com.venenatis.net.packet.OutgoingPacket;
    
    public class SendPoison extends OutgoingPacket {
    
        public enum PoisonType {
            NO_POISON,
            REGULAR,
            VENOM
        }
    
        private final PoisonType type;
    
        public SendPoison(PoisonType type) {
            super(182, 1);
            this.type = type;
        }
    
        @Override
        public boolean encode(Player player) {
            builder.writeByte(type.ordinal(), ByteModification.NEG);
            return true;
        }
    
    }
    Done, usage for this exact referance would be:

    Code:
    player.send(new SendPoison(PoisonType.VENOM));
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  5. #5  
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    Do not help this guy with anything. He will pay you for 3 hours of services and then dispute everything the next day. Oh and he will also spam you begging for help every 5 minutes with the smallest things.
    I'd make a report but luckily for him my Skype chat history is gone.
    [Today 01:29 AM] RSTrials: Nice 0.97 Win/Loss Ratio luke. That's pretty bad.
    [Today 01:30 AM] Luke132: Ok u fucking moron i forgot i could influence misc.random
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  6. #6  
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    Quote Originally Posted by Professor Oak View Post
    Do not help this guy with anything. He will pay you for 3 hours of services and then dispute everything the next day. Oh and he will also spam you begging for help every 5 minutes with the smallest things.
    I'd make a report but luckily for him my Skype chat history is gone.
    Lol who are you?,
    Go fuck yourself i dont even know you
    When did you ever help me

    Quote Originally Posted by _Patrick_ View Post
    What u need help with its not that hard.

    The hitpoints orb in the client:

    The "id" variable represents the sprite id.

    Code:
    private void loadHpOrb(int xOffset) {
    		final boolean isFixed = frameMode == ScreenMode.FIXED;
    		int fixedXOffset = isFixed ? 0 : 7;
    		Sprite bg = spriteCache.get(7);
    		int id = 0;
    		if (poisonType == 0)
    			id = 0;
    		if (poisonType == 1)
    			id = 177;
    		if (poisonType == 2)
    			id = 5;
    		Sprite fg = spriteCache.get(id);
    		bg.drawSprite(0 + xOffset + fixedXOffset, isFixed ? 36 : 41);
    		fg.drawSprite(27 + xOffset + fixedXOffset, isFixed ? 40 : 45);
    		int level = currentStats[3];
    		int max = maxStats[3];
    		double percent = level / (double) max;
    		spriteCache.get(14).height = (int) (26 * (1 - percent));
    		spriteCache.get(14).drawSprite(27 + xOffset + fixedXOffset, isFixed ? 40 : 45);
    		if (percent <= .25) {
    			spriteCache.get(9).drawSprite1(33 + xOffset + fixedXOffset, isFixed ? 47 : 52, 200 + (int) (50 * Math.sin(tick / 7.0)));
    		} else {
    			spriteCache.get(9).drawSprite(33 + xOffset + fixedXOffset, isFixed ? 47 : 52);
    		}
    		smallFont.drawCenteredText(getOrbTextColor((int) (percent * 100)), 15 + xOffset + fixedXOffset, "" + (Settings.DAMAGE_MULTIPLIER ? level * 10 : level), isFixed ? 62 : 67, true);
    	}
    The client packet, size is 2:

    Code:
    case 182:
    				try {
    					poisonType = incoming.readNegUByte();
    				} catch (Exception e) {
    					e.printStackTrace();
    				}
    				opcode = -1;
    				return true;
    Server, the actual packet:

    Code:
    package com.venenatis.net.packet.out;
    
    import com.venenatis.game.world.entity.mob.player.Player;
    import com.venenatis.net.codec.ByteModification;
    import com.venenatis.net.packet.OutgoingPacket;
    
    public class SendPoison extends OutgoingPacket {
    
        public enum PoisonType {
            NO_POISON,
            REGULAR,
            VENOM
        }
    
        private final PoisonType type;
    
        public SendPoison(PoisonType type) {
            super(182, 1);
            this.type = type;
        }
    
        @Override
        public boolean encode(Player player) {
            builder.writeByte(type.ordinal(), ByteModification.NEG);
            return true;
        }
    
    }
    Done, usage for this exact referance would be:

    Code:
    player.send(new SendPoison(PoisonType.VENOM));
    Thx bro but the main problem in my client i dont have the hporb method idk how it works thats why i couldn't valius.base
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  7. #7  
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    Quote Originally Posted by sleman View Post
    Lol who are you?,
    Go fuck yourself i dont even know you
    When did you ever help me



    Thx bro but the main problem in my client i dont have the hporb method idk how it works thats why i couldn't valius.base
    You don't have a hitpoints orb at all? If you do it will be similar to what i posted.
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  8. #8  
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    Quote Originally Posted by sleman View Post
    Lol who are you?,
    Go fuck yourself i dont even know you
    When did you ever help me
    Yeah, right. Was like a year ago, I had done a bunch of services for you and woke up next day to disputes. I hope no one wastes their time on you cause you’re a piece of shit scammer.

    edit: I posted this on your profile the day the disputes were opened:
    Attached image
    [Today 01:29 AM] RSTrials: Nice 0.97 Win/Loss Ratio luke. That's pretty bad.
    [Today 01:30 AM] Luke132: Ok u fucking moron i forgot i could influence misc.random
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  10. #9  
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    Quote Originally Posted by Professor Oak View Post
    Yeah, right. Was like a year ago, I had done a bunch of services for you and woke up next day to disputes. I hope no one wastes their time on you cause you’re a piece of shit scammer.
    Didn't know, hope u won the disputes. Its not really hard to win these kind of cases.

    @OP you're on your own lad.
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  12. #10  
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    Quote Originally Posted by Professor Oak View Post
    Yeah, right. Was like a year ago, I had done a bunch of services for you and woke up next day to disputes. I hope no one wastes their time on you cause you’re a piece of shit scammer.

    edit: I posted this on your profile the day the disputes were opened:
    Attached image
    Lol that's not me i was 5 years in england my last rsps was 5 years ago but i guess i know whats going on pm and we will solve this out
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