There's the dicing Ben ^Code:Server.clanChat.messageToClan("<shad=15695415>"+c.playerName+" just rolled <shad=16112652>" +Misc.random(100)+ "<shad=15695415> on the percentile dice.", c.clanId);
There is ::commands, fill it in with what you want.Code:if (playerCommand.startsWith("commands")) { c.getPA().showInterface(8134); c.flushOutStream(); c.getPA().sendFrame126("Commands of ImperionX!", 8144); c.getPA().sendFrame126("", 8147); c.getPA().sendFrame126("", 8148); c.getPA().sendFrame126("", 8149); c.getPA().sendFrame126("", 8150); c.getPA().sendFrame126("", 8151); c.getPA().sendFrame126("", 8152); c.getPA().sendFrame126("", 8153); c.getPA().sendFrame126("", 8154); c.getPA().sendFrame126("", 8155); c.getPA().sendFrame126("", 8156); c.getPA().sendFrame126("", 8157); c.getPA().sendFrame126("", 8158); c.getPA().sendFrame126("", 8159); c.getPA().sendFrame126("", 8160); }
For the Dismissing of summoning monsters,
Clickingbuttons.java
Should do it for you ^Code:case 66127: if(c.lastsummon > 0) { c.firstslot(); for(int i = 0; i < 29; i += 1) { Server.itemHandler.createGroundItem(c, c.storeditems[i], Server.npcHandler.npcs[c.summoningnpcid].absX, Server.npcHandler.npcs[c.summoningnpcid].absY, 1, c.playerId); c.storeditems[i] = -1; c.occupied[i] = false; } c.lastsummon = -1; c.totalstored = 0; c.summoningnpcid = 0; c.summoningslot = 0; c.storing = false; c.sendMessage("Your BoB items have drop on the floor"); } else { c.sendMessage("You do not have a npc currently spawned"); } break;







